Starting from:

$25

Project 1 jMonkey SDK engine

You will use the jMonkey SDK engine and BasicGame with the Scene
from Homework 2 to modify and enhance your scene. The requirements
are as follows:



1. The scene will include at least 10 objects 5 of which are
moveable and the other 5 immoveable objects.

2. The object types can vary (i.e. box, sphere, etc.), and each
type must be distinguishable using different materials.

3. Each object must be bound to allow for collision.

4. At least two characters must also be part of the scene and
the characters must be allowed to rotate left and right.

5. It is strongly encouraged to leverage the Physics, Character,
and Input classes to complete the Project (see the Week 3 video and source code link).

6. The projectiles used as "bullets" can be of any object type
of your choosing.

7. The scene must include a BitmapText that is updated with a
"Hit" when a collision occurs (HINT: Use the result of the
CollisionResult object)



Deliverables include:

a. All source code and project files (use the Export Project
from the File menu to create a zip file)

b. ZIP file naming format is LASTNAME_PROJECT1_CMSC325.zip

c. Compile and run instructions

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