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Assignment 0
CS 381: Game Engine Architecture
Max Score: 100
This is an individual assignment.
Objectives
1. Demonstrate an ability to apply knowledge of computing, mathematics, science, and
engineering by learning and applying knowledge of C++ to solve a problem
2. Demonstrate an ability to analyze a problem, and identify, formulate and use the
appropriate computing and engineering requirements for obtaining its solution
3. Demonstrate an ability to use the techniques, skills, and modern engineering tools
necessary for engineering practice
4. Demonstrate an ability to apply design and development principles in the construction
of software systems or computer systems of varying complexity
Tutorial 1
Do Basic Tutorial 1. Modify the tutorial to show a boundingbox around every ogre head
in the camera view.
Turning in your assignment
1. Demonstrate your working program in the lab on the due date.
(a) Use canvas to turnin in this assignment folder. Zip or tar and gzip the folder
containing your assignment and submit it within canvas.
(b) Your folder should have screenshots (if any), and a movie of your running code
(if any). Use vlc’s screencapture capability to show your running program.
(c) Your FULL name and email address, should be on submitted files.
Ask me (sushil@cse.unr.edu) if you have questions.
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