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Reinforcement Learning Assignment 1
1 Introduction
The goal of this assignment is to do experiment with Dynamic Programming(DP),
including iterative policy evaluation, policy iteration and value iteration. Your
goal is to implement DP methods and test them in the small gridworld mentioned in the slides of Lecture 3.
2 Small Gridworld
Figure 1: Gridworld
As shown in Fig.1, each grid in the Gridworld represents a certain state.
Let st denotes the state at grid t. Hence the state space can be denoted as
S = {st|t ∈ 0, .., 35}. S1 and S35 are terminal states, where the others are nonterminal states and can move one grid to north, east, south and west. Hence the
action space is A = {n, e, s, w}. Note that actions leading out of the Gridworld
leave state unchanged. Each movement get a reward of -1 until the terminal
state is reached.
A good policy should be able to find the shortest way to the terminal state
randomly given an initial non-terminal state.
3 Experiment Requirments
• Programming language: python3
• You should build the Gridworld environment and implement iterative policy evaluation methods and policy iteration methods. Then run the two
methods to evaluate and improve an uniform random policy π(n|·) =
π(e|·) = π(s|·) = π(w|·) = 0.25
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4 Report and Submission
• Your report and source code should be compressed and named after “studentID+name”.
• The files should be submitted on Canvas before Mar. 26, 2021.