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Assignment 3: Inheritance and Data Structures


Assignment 3:
Inheritance and Data Structures

Description
The objective of this assignment is to learn about inheritance in Java and get familiar with the basic data
structures of Java. In the process, four classes, that extend the hospital application of Assignment 2, will
be built and tested.
The four classes that you write should extend and use the sample solutions provided for Assignment 2 (so
that everyone is starting from the same place). These will be posted on Moodle on Oct 10 (after everyone
has had the chance to submit Assignment 2).
In particular, you must create the three new classes, a Patient class, a Doctor class, and a Surgeon class.
You will also modify the Ward class. Each class should have a constructor, and the fields and methods
specified below. For each of the classes, all the fields should be declared as private. Be sure to follow the
specification given below, since the classes will be used in subsequent assignments in build a simple hospital
management system. In addition, each class is to have a static main method that should be used to test the
class following the principles of regression testing as discussed in class.
Deliverables
*** Upload .java files, .class files and .txt/.pdf files for documentation within one .zip file ***
We may run your classes to verify that they run as you state. You should also include .txt files for:
(i) the external documentation for the assignment
(ii) a listing of all the classes,
(iii) a listing of the output from running your classes
The markers will annotate the .java files to provide written feedback on your work.
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Hospital Application Extended
Each of the classes is now discussed in more detail:
Patient class:
The Patient class extends the Person class. The Patient class should have a field to store the integer label
of the bed for the patient, with -1 used if the patient is not assigned a bed. Also, the patient should have
a linked list to store all the doctors of the Patient. When a patient is created, she/he is not in a bed, and
has no doctors. This class will need methods to handle the two fields, and the toString() method should be
overridden to output the bed label (if any) and the name of each doctor of the Patient. Note that in the
toString() method, if you include all the information for a doctor of a patient, you might end up with an
infinite loop.
Doctor class:
The Doctor class is a descendant of the BasicDoctor class. A Doctor is to have a linked list of Patients
and methods to handle this list. Initially a doctor has no patients.
Surgeon class:
The Surgeon class is a special type of Doctor. This class will be kept very simple by only having a
constructor, and overriding the toString method to include “Surgeon” on the line prior to the line with the
name of the doctor.
Modifications to Ward class:
The Ward class from Assignment 2 should be modified so that the array has type Patient, rather than
Person. When this change is made, a number of the methods will need to be changed in order to be
consistent with type Patient being stored in the array. In addition, two methods need to be added to the
Ward class. The first is to obtain a list of the empty beds in the ward. The second one is to remove a
Patient from a specific bed. These changes are to be done to the existing Ward class, i.e., you are not define
a descendant of Ward.
HospitalSystem class:
The last class to write is one to run a simple hospital system. To keep it simple, the system will have only
one ward. The class should also have two containers: one for all the patients known to the system, and the
other for all the doctors known to the system. Both containers should be keyed dictionaries, with the key
for a patient being their health number, and the key for a doctor being her/his name. When the system
starts, there are no patients and no doctors. Also at the start, the name of the ward, and the integer labels
for its first and last beds should be read into the system in order to initialize the ward. During the running
of the system, the system should display a message to the user for the user to select a task. When a task is
selected, it should be carried out, and then another task selected. It is easiest to handle task selection is by
numbering the tasks and having the user enter an integer.
Note that when a value is read using Scanner, other than by nextLine(), none the characters after the value
are read. Thus, a subsequent nextLine() read will read those following characters up to and including the
next end-of-line character(s). Such a read often just reads end-of-line character(s) that mark the end of the
line after the previous read, so that the nextLine method simply returns the empty string. It does not read
the characters on the next line (which might be what was wanted), since it finds end-of-line characters first.
So be careful, and use the debugger!!
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In the full system, the following tasks would be supported:
1. quit
2. add a new patient to the system
3. add a new doctor to the system
4. assign a doctor to a patient
5. display the empty beds of the ward
6. assign a patient a bed
7. release a patient
8. drop doctor-patient association
9. display current system state
For this assignment, you only need to complete all tasks except for 5 and 7 (these will be done in later
assignments). In each of the tasks, patients are identified by their health number, doctors by their name,
and beds by their (external) integer label. When the user quits, the system should print out the system
state at that time. Note that when the task is to add a new doctor, the user should be asked whether the
new doctor is a Surgeon or not. If so, a Surgeon should be created. Note that as will be discussed in class
soon, an object of a certain type can be assigned to a variable of an ancestor type. Thus, a Surgeon can be
assigned to a Doctor variable, and a Surgeon can be placed in the dictionary of Doctors.
When writing these classes, be sure to properly document each method, including @param and @return
comments. Also, if a method has a precondition, specify the precondition in a @precond comment, and
throw a runtime exception if it is not satisfied. Be sure to include a meaningful error message in the String
parameter for the exception constructor. Note that these additional comments and precondition checks have
already been added to the Person and BasicDoctor classes of Assignment 2, but they should be added into
the Ward class, as well as the new classes. When appropriate, exceptions should be caught and handled.
In particular, if a task of the system fails and as a result throws an exception, it is reasonable to print the
message of the exception, and then try the next task. The system should not crash when a user enters
invalid data. To achieve that, a try-catch will be needed for the invocation of any method to handle a task
that might throw an exception. These try-catches will probably be in the system class, as it is the one that
has the invocations of the methods in the entity classes. Note that you might be able to handle all situations
with only a couple try blocks.
Also, a characteristic of good system is that I/O is not scattered throughout the system. It should be
concentrated in one place, a class or subsystem, so that if the I/O interface is to be changed only the one
place needs to be changed. For this assignment, all the I/O should be in the system class, except for the
main in each class that tests that class. Be sure to include tests in the main method for each of the new
entity classes (Patient, Doctor, and Surgeon), and additional tests in Ward for its new methods. Tests
could be developed to test the methods of the system class, but for this assignment, the main of the system
class can simply create an instance of the class and run the interactive application.
Make sure that you do not have long methods. However, in your system class, you will probably have a
method with a switch statement to determine which task was selected by the user. When there are many
cases, this method can get fairly long. However, as much of the code as possible (other than the actual
switch statement that is determining the choice made) should be abstracted into other methods that are
invoked from the switch statement.
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In keeping with the principle of information hiding, the fields of a class should be private unless there is a
very good reason to make them visible. This has already been done for the classes of Assignment 2. When
appropriate, methods should be supplied to access and set the fields. It is anticipated that there might
be many types of specialists (descendants of Doctor). Thus, the list of patients for a doctor might be set
protected, so that descendant classes can directly access this list.
Additional Guidelines
Internal Documentation
When writing these classes, be sure to properly document each method, including @param and @return
comments. Also, if a method has a precondition, specify the precondition in a @precond comment, and
throw a runtime exception if it is not satisfied. When appropriate, exceptions should be caught and handled.
In particular, if any operation of the system fails and as a result throws an exception, it is reasonable to
catch the exception, print the message of the exception, and then go on to the next operation. Note that
these additional comments and precondition checks have already been added to the classes in the solution
for Assignment 2.
External Documentation
For external documentation, include the following:
(i) A description of how to execute your test classes and system. This should be very short.
(ii) The status of your assignment. What is working and what is not working? What is tested and what
is not tested? If it is only partially working, the previous point should have described how to run that
part or parts that work. For the part or parts not working, describe how close they are to be working.
For example, some of the alternatives for how close to working are (i) nothing done; (ii) designed but
no code; (iii) designed and part of the code; (iv) designed and all the code but anticipate many faults;
or (v) designed and all the code but with a few faults.
(iii) Maintenance manual. This is information for the person or persons who must keep your system
running, fix any faults, and do any upgrades. For this assignment, it is sufficient to include a UML
class diagram showing all the classes, the features of each class, and the relationships (inheritance,
uses and aggregation) amongst the classes. If a class has a container of items of some type, use the
aggregation relationship for a container. This may well hide the particular data structure used for the
container. You should not include an icon for any of the classes that are part of the Java library.
Code Structure
• Recall that in developing a system, is it bad not to have anything working. Try to have at least part
of your system working.
• Also, a characteristic of good system is that I/O is not scattered throughout the system. It should be
concentrated in one place, a class or subsystem, so that if the I/O interface is to be changed, only the
one place needs to be changed. For this assignment, all the I/O should be in the system class, except
for the main in each class that tests that class. Tests could be developed to test the methods of the
system class, but for this assignment, the main of the system class can simply create an instance of
the class and run the interactive application.
• Make sure that you do not have long methods. In particular, in your system class, you will probably
have a method with a switch statement to determine which operation was selected by the user. When
there are many cases, this method can get long. The key to keeping it from getting too long is to
have as many tasks as possible (other than the actual switch statement that is determining the choice
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made) abstracted into other methods of the class. Thus, if something is a self-contained task, separate
the task into a separate method. In particular, include a method to read the next integer. You can
base your method on the code to read an integer towards the end of the slides on exceptions.
• In keeping with the principle of information hiding, the fields of a class should be private unless there
is a very good reason to make them visible. When appropriate, methods should be supplied to access
and set the fields.
Marking (total 100)
(4) Readability
(8) UML class diagram
(6) Good use of object-oriented style
(57) Correct design
(3) Surgeon
(7) Doctor
(11) Patient
(10) Ward improvements
(26) HospitalSystem
(15) Correct output
(10) Submit a zip file containing all .java files, .class files, and external documentation
This is an individual assignment. You are encouraged to discuss the general concepts of classes, types,
containers, etc. with you classmates, but the specific details of the Hospital Management System in this
assignment should be done completely individually.

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