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Project 2: Java 2D graphics application

<h2Instructions</h2
<pIn this homework you will develop a Java 2D graphics application that creates 5 images. The images should have the following specifications:<bra. Size: minimum 25x25 pixels, larger images are Okay<brb. Type: Color (consists of two or more colors)<brc. Simple form or shape (Hint: consider a letter or number, or even simple shapes such as crossing lines, rectangles, or circles<brd. You should generate the image inside of separate methods and store them as 2D arrays.<br2. Use Java 2D graphics to display your original images.<br3. For each image use the existing Java 2D graphics transformation methods to translate, rotate and scale each object. You should perform the following transformations on each image:<bra. Translate -10 in x direction, Translate +12 in the y direction.<brb. Rotate 55 degrees counter clockwise.<brc. Rotate 75 clockwise<brd. Scale 3 times for the x component, scale 1.5 times for the y component<bre. Each of these transformations should be displayed in sequence with the images always starting from the previous transformation as opposed to the original image.<brf. Use Java 2D graphics to display each transformation for each image. (Hint: ruse the Week4Zip  Java code for a good start for this assignment.)</p
<pYou should submit your code along with a Word (or PDF) file describing your project and demonstrating successful testing of all functionality through labeled and described screen captures.</p
<pGrading Rubric:</p
<p1. All images and functionality present and working properly. (8 points)</p
<p2. Documentation includes descriptions of the application along with detailed screen captures showing and describing all results of the working application. (2 points)</p

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