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Project 3 virtual machine threading API (Done in C)

ECS150 
Project 3

You will be working with a partner for this project, you specify your partner in your readme file.
This specification is subject to change at anytime for additional clarification. For this project,
you and a partner will be implementing a virtual machine threading API in either C or C++.
Your virtual machine will be tested on the CSIF machines. You must submit your source
files, readme and Makefile in a tgz file to Canvas prior to the deadline. Submit only one copy of
your project per pair on Canvas.
You will be continuing the development of your virtual machine. You will be adding to the
virtual machine a mutex API which provides a synchronization mechanism. You will also be
adding the ability to create, allocate, deallocate, query, and delete memory pools. Except were
specified in this description the API will remain as stated in the Project 2 description. The
memory pools allow for dynamic memory allocation from specified pools of memory, there is a
main system memory pool (VM_MEMORY_POOL_ID_SYSTEM) that is dynamically allocated
by the virtual machine at the beginning of execution. The stack space for each of the threads
must be allocated from this memory pool. Space is allocated from the memory pools using a first
fit algorithm.
The communication between the virtual machine and machine has changed. The
MachineFileRead and MachineFileWrite functions require that shared memory locations be used
to transfer data to/from the machine. In addition the maximum amount of data transferred must
be limited to 512 bytes. VMFileRead and VMFileWrite must still be able to transfer up any
number of bytes specified.
A working example of the vm and apps can be found in /home/cjnitta/ecs150. The vm syntax is
vm [options] appname [appargs]. The possible options for vm are -t, -h, and -s; -t specifies the
tick time in millisecond, -h specifies the size of the heap this is the size of the
VM_MEMORY_POOL_ID_SYSTEM memory pool, and -s specifies the size of the shared
memory used between the virtual machine and machine. By default the tick time is set to 10ms,
for debugging purposes you can increase these values to slow the running of the vm. The size of
the heap by default is 16MiB, and the shared memory is 16KiB. When specifying the application
name the ./ should be prepended otherwise vm may fail to load the shared object file.
The function specifications for both the virtual machine and machine are provided in the
subsequent pages, those that did not change from project 2 are not listed.
You should avoid using existing source code as a primer that is currently available on the
Internet. You must specify in your readme file any sources of code that you or your partner have
viewed to help you complete this project. All class projects will be submitted to MOSS to
determine if pairs of students have excessively collaborated with other pairs. Excessive
collaboration, or failure to list external code sources will result in the matter being transferred to
Student Judicial Affairs.
ECS150 FQ18 October 24, 2018
Project 3
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Name
VMStart – Start the virtual machine.
Synopsys
#include "VirtualMachine.h"
TVMStatus VMStart(int tickms, TVMMemorySize heapsize, TVMMemorySize
sharedsize, int argc,
char *argv[]);
Description
VMStart() starts the virtual machine by loading the module specified by argv[0]. The argc and
argv are passed directly into the VMMain() function that exists in the loaded module. The time
in milliseconds of the virtual machine tick is specified by the tickms parameter. The heap size of
the virtual machine is specified by heapsize. The heap is accessed by the applications through the
VM_MEMORY_POOL_ID_SYSTEM memory pool. The size of the shared memory space
between the virtual machine and the machine is specified by the sharedsize.
Return Value
Upon successful loading and running of the VMMain() function, VMStart() will return
VM_STATUS_SUCCESS after VMMain() returns. If the module fails to load, or the module
does not contain a VMMain() function, VM_STATUS_FAILURE is returned.
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Name
VMThreadTerminate– Terminates a thread in the virtual machine.
Synopsys
#include "VirtualMachine.h"
TVMStatus VMThreadTerminate(TVMThreadID thread);
Description
VMThreadTerminate() terminates the thread specified by thread parameter in the virtual
machine. After termination the thread enters the state VM_THREAD_STATE_DEAD, and
must release any mutexes that it currently holds. The termination of a thread can trigger
another thread to be scheduled.
Return Value
Upon successful termination of the thread in the virtual machine, VMThreadTerminate() returns
VM_STATUS_SUCCESS. If the thread specified by the thread identifier thread does not exist,
VM_STATUS_ERROR_INVALID_ID is returned. If the thread does exist, but is in the dead
state VM_THREAD_STATE_DEAD, VM_STATUS_ERROR_INVALID_STATE is returned.
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Name
VMMutexCreate– Creates a mutex in the virtual machine.
Synopsys
#include "VirtualMachine.h"
TVMStatus VMMutexCreate(TVMMutexIDRef mutexref);
Description
VMMutexCreate() creates a mutex in the virtual machine. Once created the mutex is in the
unlocked state. The mutex identifier is put into the location specified by the mutexref parameter.
Return Value
Upon successful creation of the thread VMMutexCreate() returns VM_STATUS_SUCCESS.
VMMutexCreate() returns VM_STATUS_ERROR_INVALID_PARAMETER if either mutexref
is NULL.
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Name
VMMutexDelete – Deletes a mutex from the virtual machine.
Synopsys
#include "VirtualMachine.h"
TVMStatus VMMutexDelete(TVMMutexID mutex);
Description
VMMutexDelete() deletes the unlocked mutex specified by mutex parameter from the virtual
machine.
Return Value
Upon successful deletion of the thread from the virtual machine, VMMutexDelete() returns
VM_STATUS_SUCCESS. If the mutex specified by the thread identifier mutex does not exist,
VM_STATUS_ERROR_INVALID_ID is returned. If the mutex does exist, but is currently held
by a thread, VM_STATUS_ERROR_INVALID_STATE is returned.
ECS150 FQ18 October 24, 2018
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Name
VMMutexQuery– Queries the owner of a mutex in the virtual machine.
Synopsys
#include "VirtualMachine.h"
TVMStatus VMMutexQuery(TVMMutexID mutex, TVMThreadIDRef ownerref);
Description
VMMutexQuery() retrieves the owner of the mutex specified by mutex and places the thread
identifier of owner in the location specified by ownerref. If the mutex is currently unlocked,
VM_THREAD_ID_INVALID returned as the owner.
Return Value
Upon successful querying of the mutex owner from the virtual machine, VMMutexQuery()
returns VM_STATUS_SUCCESS. If the mutex specified by the mutex identifier mutex does not
exist, VM_STATUS_ERROR_INVALID_ID is returned. If the parameter ownerref is NULL,
VM_STATUS_ERROR_INVALID_PARAMETER is returned.
ECS150 FQ18 October 24, 2018
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Name
VMMutexAcquire – Locks the mutex.
Synopsys
#include "VirtualMachine.h"
#define VM_TIMEOUT_INFINITE ((TVMTick)0)
#define VM_TIMEOUT_IMMEDIATE ((TVMTick)-1)
TVMStatus VMMutexAcquire(TVMMutexID mutex, TVMTick timeout);
Description
VMMutexAcquire() attempts to lock the mutex specified by mutex waiting up to timeout ticks. If
timeout is specified as VM_TIMEOUT_IMMEDIATE the current returns immediately if the
mutex is already locked. If timeout is specified as VM_TIMEOUT_INFINITE the thread will
block until the mutex is acquired.
Return Value
Upon successful acquisition of the currently running thread, VMMutexAcquire() returns
VM_STATUS_SUCCESS. If the timeout expires prior to the acquisition of the mutex,
VM_STATUS_FAILURE is returned. If the mutex specified by the mutex identifier mutex does
not exist, VM_STATUS_ERROR_INVALID_ID is returned.
ECS150 FQ18 October 24, 2018
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Name
VMMutexRelease – Releases a mutex held by the currently running thread.
Synopsys
#include "VirtualMachine.h"
TVMStatus VMMutexRelease(TVMMutexID mutex);
Description
VMMutexRelease() releases the mutex specified by the mutex parameter that is currently held by
the running thread. Release of the mutex may cause another higher priority thread to be
scheduled if it acquires the newly released mutex.
Return Value
Upon successful release of the mutex, VMMutexRelease() returns VM_STATUS_SUCCESS. If
the mutex specified by the mutex identifier mutex does not exist,
VM_STATUS_ERROR_INVALID_ID is returned. If the mutex specified by the mutex
identifier mutex does exist, but is not currently held by the running thread,
VM_STATUS_ERROR_INVALID_STATE is returned.
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Name
VMMemoryPoolCreate – Creates a memory pool from an array of memory.
Synopsys
#include "VirtualMachine.h"
TVMStatus VMMemoryPoolCreate(void *base, TVMMemorySize size,
TVMMemoryPoolIDRef memory);
Description
VMMemoryPoolCreate() creates a memory pool from an array of memory. The base and size of
the memory array are specified by base and size parameters respectively. The memory pool
identifier is put into the location specified by the memory parameter.
Return Value
Upon successful creation of the memory pool, VMMemoryPoolCreate() will return
VM_STATUS_SUCCESS. If the base or memory are NULL, or size is zero
VM_STATUS_ERROR_INVALID_PARAMETER is returned.
ECS150 FQ18 October 24, 2018
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Name
VMMemoryPoolDelete – Deletes a memory pool from the virtual machine.
Synopsys
#include "VirtualMachine.h"
TVMStatus VMMemoryPoolDelete(TVMMemoryPoolID memory);
Description
VMMemoryPoolDelete() deletes a memory pool that has no memory allocated from the pool.
The memory pool to delete is specified by the memory parameter.
Return Value
Upon successful deletion of the memory pool, VMMemoryPoolDelete() will return
VM_STATUS_SUCCESS. If the memory pool specified by memory is not a valid memory pool,
VM_STATUS_ERROR_INVALID_PARAMETER is returned. If any memory has been
allocated from the pool and not deallocated, then VM_STATUS_ERROR_INVALID_STATE is
returned.
ECS150 FQ18 October 24, 2018
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Name
VMMemoryPoolQuery – Queries the available space in the memory pool.
Synopsys
#include "VirtualMachine.h"
TVMStatus VMMemoryPoolQuery(TVMMemoryPoolID memory,
TVMMemorySizeRef bytesleft);
Description
VMMemoryPoolQuery() queries a memory pool for the available memory left in the pool. The
memory pool to query is specified by the memory parameter. The space left unallocated in the
memory pool is placed in the location specified by bytesleft.
Return Value
Upon successful querying of the memory pool, VMMemoryPoolQuery() will return
VM_STATUS_SUCCESS. If the memory pool specified by memory is not a valid memory pool
or bytesleft is NULL, VM_STATUS_ERROR_INVALID_PARAMETER is returned.
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Name
VMMemoryPoolAllocate – Allocates memory from the memory pool.
Synopsys
#include "VirtualMachine.h"
TVMStatus VMMemoryPoolAllocate(TVMMemoryPoolID memory,
TVMMemorySize size, void **pointer);
Description
VMMemoryPoolAllocate() allocates memory from the memory pool. The memory pool to
allocate from is specified by the memory parameter. The size of the allocation is specified by size
and the base of the allocated array is put in the location specified by pointer. The allocated size
will be rounded to the next multiple of 64 bytes that is greater than or equal to the size parameter.
Return Value
Upon successful allocation from the memory pool, VMMemoryPoolAllocate() will return
VM_STATUS_SUCCESS. If the memory pool specified by memory is not a valid memory pool,
size is zero, or pointer is NULL, VM_STATUS_ERROR_INVALID_PARAMETER is returned.
If the memory pool does not have sufficient memory to allocate the array of size bytes,
VM_STATUS_ERROR_INSUFFICIENT_RESOURCES is returned.
ECS150 FQ18 October 24, 2018
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Name
VMMemoryPoolDeallocate – Deallocates memory to the memory pool.
Synopsys
#include "VirtualMachine.h"
TVMStatus VMMemoryPoolDeallocate(TVMMemoryPoolID memory,
void *pointer);
Description
VMMemoryPoolDeallocate() deallocates memory to the memory pool. The memory pool to
deallocate to is specified by the memory parameter. The base of the previously allocated array is
specified by pointer.
Return Value
Upon successful deallocation from the memory pool, VMMemoryPoolDeallocate() will return
VM_STATUS_SUCCESS. If the memory pool specified by memory is not a valid memory pool,
or pointer is NULL, VM_STATUS_ERROR_INVALID_PARAMETER is returned. If pointer
does not specify a memory location that was previously allocated from the memory pool,
VM_STATUS_ERROR_INVALID_PARAMETER is returned.
ECS150 FQ18 October 24, 2018
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Name
MachineInitialize – Initializes the machine abstraction layer.
Synopsys
#include "Machine.h"
void *MachineInitialize(size_t sharesize);
Description
MachineInitialize() initializes the machine abstraction layer. The sharesize parameter specifies
the size of the shared memory location to be used by the machine. The size of the shared
memory will be set to an integral number of pages (4096 bytes) that covers the size of sharesize.
Return Value
Upon successful initialization MachineInitialize returns the base address of the shared memory.
NULL is returned if the machine has already been initialized. If the memory queues or shared
memory fail to be allocated the program exits.
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Name
MachineFileRead – Reads from a file in the machine abstraction.
Synopsys
#include "Machine.h"
typedef void (*TMachineFileCallback)(void *calldata, int result);
void MachineFileRead(int fd, void *data, int length, TMachineFileCallback
callback, void *calldata);
Description
MachineFileRead() attempts to read the number of bytes specified in by length into the location
specified by data from the file specified by fd. If the data value is not a location in the shared
memory, MachineFileRead will fail; in addition if length is greater than 512 bytes
MachineFileRead will also fail. The fd should have been obtained by a previous call to
MachineFileOpen(). The actual number of bytes transferred will be returned in the result
parameter when the callback function is called. Upon failure the result will be less than zero. The
calldata parameter will also be passed into the callback function upon completion of the read file
request. MachineFileRead () should return immediately, but will call the callback function
asynchronously when completed.
Return Value
N/A
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Name
MachineFileWrite – Writes to a file in the machine abstraction.
Synopsys
#include "Machine.h"
typedef void (*TMachineFileCallback)(void *calldata, int result);
void MachineFileWrite(int fd, void *data, int length, TMachineFileCallback
callback, void *calldata);
Description
MachineFileWrite() attempts to write the number of bytes specified in by length into the location
specified by data to the file specified by fd. If the data value is not a location in the shared
memory, MachineFileWrite will fail; in addition if length is greater than 512 bytes
MachineFileWrite will also fail. The fd should have been obtained by a previous call to
MachineFileOpen(). The actual number of bytes transferred will be returned in the result
parameter when the callback function is called. Upon failure the result will be less than zero. The
calldata parameter will also be passed into the callback function upon completion of the write
file request. MachineFileWrite() should return immediately, but will call the callback function
asynchronously when completed.
Return Value
N/A

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