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Workshop #4 Accepts data input from the user, stores the values in variables

Workshop #4
Worth: 1.5% of final grade
Introduction
In this workshop, you will code and execute a C language program that accepts data input from the user, stores the
values in variables of the appropriate data type, apply the necessary sequence, selection, and iteration routines to
enforce the logic and rules stated in the problem, and produce a working solution that displays the desired output.
Topic(s)
• Logic
Learning Outcomes
Upon successful completion of this workshop, you will have demonstrated the abilities to:
• Code a decision using a selection construct
• Code repetitive logic using an iteration construct
• Nest a logical block within another logical block
• Describe to your instructor what you have learned in completing this workshop
Part-1 (10%)
Instructions
Download or clone workshop 4 (WS04) from https://github.com/Seneca-144100/IPC-Workshops
Note: If you use the download option, make sure you EXTRACT the files from the .zip archive file
1. Carefully review the “Part-1 Output Example” (next section) to see how this program is expected to work
2. Code your solution to Part-1 in the provided “w4p1.c” source code file.
3. Your solution must not declare more than TWO (2) integer type variables, nor more than ONE (1) char type
variable.
4. You will need to receive user input for TWO (2) values using a single scanf function call. The first value is of type
char as it represents the desired loop type, and the second value represents the number of times to iterate using
that specified iteration construct. Assigning the single-character input value can cause unexpected behaviour
which you will learn about later in the semester, however, for now use the following scanf formatting specifier to
avoid strange behaviour (notably the single-space before the percent sign):
scanf(" %c%d", ...
5. The program should only acknowledge uppercase loop type character inputs: D, W, F, and Q. Any other values
should display an error. You will code the appropriate iteration construct as requested by the user for the number
of iterations specified (D = do..while, W = while, and F = for)
6. The number of requested iterations should be between 3 and 20 (inclusive), any other values should display an
error.
Note
The exception to this is when the desire is to quit, when only a 0 value should be accepted, otherwise the program
should display an error.
Part-1 Output Example (Note: Use the YELLOW highlighted user-input data for submission)
+----------------------+
Loop application STARTED
+----------------------+
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): R10
ERROR: Invalid entered value(s)!
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): D2
ERROR: The number of iterations must be between 3-20 inclusive!
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): D21
ERROR: The number of iterations must be between 3-20 inclusive!
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): W2
ERROR: The number of iterations must be between 3-20 inclusive!
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): W21
ERROR: The number of iterations must be between 3-20 inclusive!
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): F2
ERROR: The number of iterations must be between 3-20 inclusive!
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): F21
ERROR: The number of iterations must be between 3-20 inclusive!
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): Q-1
ERROR: To quit, the number of iterations should be 0!
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): Q1
ERROR: To quit, the number of iterations should be 0!
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): D3
DO-WHILE: DDD
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): W3
WHILE : WWW
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): F3
FOR : FFF
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): W20
WHILE : WWWWWWWWWWWWWWWWWWWW
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): F20
FOR : FFFFFFFFFFFFFFFFFFFF
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): D20
DO-WHILE: DDDDDDDDDDDDDDDDDDDD
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): d0
ERROR: Invalid entered value(s)!
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): w0
ERROR: Invalid entered value(s)!
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): f0
ERROR: Invalid entered value(s)!
D = do/while | W = while | F = for | Q = quit
Enter loop type and the number of times to iterate (Quit=Q0): Q0
+--------------------+
Loop application ENDED
+--------------------+
Part-1 Submission
1. Upload (file transfer) your source file “w4p1.c” to your matrix account
2. Login to matrix in an SSH terminal and change directory to where you placed your workshop source code.
3. Manually compile and run your program to make sure everything works properly:
gcc -Wall w4p1.c -o w4 <ENTER>
If there are no errors/warnings generated, execute it: w4 <ENTER>
4. Run the submission command below (replace profname.proflastname with your professors Seneca userid and
replace NAA with your section):
~profName.proflastname/submit 144w4/NAA_p1 <ENTER>
5. Follow the on-screen submission instructions
Part-2 (40%)
Instructions
1. Review the “Part-2 Output Example” (next section) to see how the program is expected to work
2. Code your solution to Part-2 in the provided “w4p2.c” source code file.
3. The first thing that must be done, is to set the number of apples, oranges, pears, tomatoes, and cabbages you
need to shop for. Assigning a zero (0) value indicates the item is not needed, however a negative value isn't
allowed and should display an error message.
4. The picking stage should prompt for only the items where positive quantities were assigned
5. Picking more than the number of items set for a given product should display an error including the remaining
quantity to be picked.
6. Picking zero or fewer is also not accepted and should display an error message.
7. When an item has been successfully picked, the next outstanding item on the list should be picked.
8. When all the shopping items have been picked, the process should be repeated for another shopping session until
the user inputs a zero (0) value to indicate all shopping is done.
Part-2 Output Example (Note: Use the YELLOW highlighted user-input data for submission)
Grocery Shopping
================
How many APPLES do you need? : -1
ERROR: Value must be 0 or more.
How many APPLES do you need? : 10
How many ORANGES do you need? : -1
ERROR: Value must be 0 or more.
How many ORANGES do you need? : 0
How many PEARS do you need? : -1
ERROR: Value must be 0 or more.
How many PEARS do you need? : 5
How many TOMATOES do you need? : -1
ERROR: Value must be 0 or more.
How many TOMATOES do you need? : 0
How many CABBAGES do you need? : -1
ERROR: Value must be 0 or more.
How many CABBAGES do you need? : 15
--------------------------
Time to pick the products!
--------------------------
Pick some APPLES... how many did you pick? : 40
You picked too many... only 10 more APPLE(S) are needed.
Pick some APPLES... how many did you pick? : -2
ERROR: You must pick at least 1!
Pick some APPLES... how many did you pick? : 0
ERROR: You must pick at least 1!
Pick some APPLES... how many did you pick? : 5
Looks like we still need some APPLES...
Pick some APPLES... how many did you pick? : 40
You picked too many... only 5 more APPLE(S) are needed.
Pick some APPLES... how many did you pick? : 5
Great, that's the apples done!
Pick some PEARS... how many did you pick? : 40
You picked too many... only 5 more PEAR(S) are needed.
Pick some PEARS... how many did you pick? : -2
ERROR: You must pick at least 1!
Pick some PEARS... how many did you pick? : 0
ERROR: You must pick at least 1!
Pick some PEARS... how many did you pick? : 4
Looks like we still need some PEARS...
Pick some PEARS... how many did you pick? : 40
You picked too many... only 1 more PEAR(S) are needed.
Pick some PEARS... how many did you pick? : 1
Great, that's the pears done!
Pick some CABBAGES... how many did you pick? : 40
You picked too many... only 15 more CABBAGE(S) are needed.
Pick some CABBAGES... how many did you pick? : -2
ERROR: You must pick at least 1!
Pick some CABBAGES... how many did you pick? : 0
ERROR: You must pick at least 1!
Pick some CABBAGES... how many did you pick? : 12
Looks like we still need some CABBAGES...
Pick some CABBAGES... how many did you pick? : 40
You picked too many... only 3 more CABBAGE(S) are needed.
Pick some CABBAGES... how many did you pick? : 3
Great, that's the cabbages done!
All the items are picked!
Do another shopping? (0=NO): 1
Grocery Shopping
================
How many APPLES do you need? : 0
How many ORANGES do you need? : 20
How many PEARS do you need? : 0
How many TOMATOES do you need? : 15
How many CABBAGES do you need? : 0
--------------------------
Time to pick the products!
--------------------------
Pick some ORANGES... how many did you pick? : 40
You picked too many... only 20 more ORANGE(S) are needed.
Pick some ORANGES... how many did you pick? : -2
ERROR: You must pick at least 1!
Pick some ORANGES... how many did you pick? : 0
ERROR: You must pick at least 1!
Pick some ORANGES... how many did you pick? : 5
Looks like we still need some ORANGES...
Pick some ORANGES... how many did you pick? : 40
You picked too many... only 15 more ORANGE(S) are needed.
Pick some ORANGES... how many did you pick? : 15
Great, that's the oranges done!
Pick some TOMATOES... how many did you pick? : 40
You picked too many... only 15 more TOMATO(ES) are needed.
Pick some TOMATOES... how many did you pick? : -2
ERROR: You must pick at least 1!
Pick some TOMATOES... how many did you pick? : 0
ERROR: You must pick at least 1!
Pick some TOMATOES... how many did you pick? : 12
Looks like we still need some TOMATOES...
Pick some TOMATOES... how many did you pick? : 40
You picked too many... only 3 more TOMATO(ES) are needed.
Pick some TOMATOES... how many did you pick? : 3
Great, that's the tomatoes done!
All the items are picked!
Do another shopping? (0=NO): 0
Your tasks are done for today - enjoy your free time!
Reflection (50%)
Instructions
Record your answer(s) to the reflection question(s) in the provided “reflect.txt” text file
1. With the completion of this workshop, you must have begun to appreciate why code formatting is important.
Explain how you made your code – especially the iteration and selection logic parts – easy to read and maintain.
2. Nested logic is an important feature of programming in any language. Identify and briefly discuss the biggest
impact on how this workshop could be coded if nesting were not possible.
3. Consider the following scenario: you are programming logic that requires a user to input a value between 1 and
5, and for each value within that range, you had to perform something unique. You would have to apply
selection to validate the entered values so you can implement the given logic for a specific entered range value.
Explain why is it inefficient to achieve this using a series of “if” optional path constructs instead of the preferred
“if/else if…” alternative path logic?
Part-2 Submission
1. Upload your source file “w4p2.c” to your matrix account
2. Upload your reflection file “reflect.txt” to your matrix account (to the same directory)
3. Login to matrix in an SSH terminal and change directory to where you placed your workshop source code.
4. Manually compile and run your program to make sure everything works properly:
gcc -Wall w4p2.c -o w4 <ENTER>
If there are no errors/warnings generated, execute it: w4 <ENTER>
5. Run the submission command below (replace profname.proflastname with your professors Seneca userid and
replace NAA with your section):
~profName.proflastname/submit 144w4/NAA_p2 <ENTER>
6. Follow the on-screen submission instructions

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